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Re: CZ discussion

Postby kingclub » Fri Aug 17

sparticusmow@yahoo.com wrote:
i think snail needs to just to return to the start of the game and re-do this ......

Old version = Fun Coiners didnt have like ULTIMATE advantage
New Version Coiner = Beast


All of DeathKnight's suggestions will increase the power of the superheroes.

1)CZ restrictions - superheroes will beat the hell out of guilds without superheroes. These guilds can't even get help of other superheroes elsewhere in the Civ for attack and defence.

2)CZ flag - Doing without flag will just let superheroes will win for sure since there is no way to break them. Only way to successfully defend is run around and around and around.

3)Towers - Superheroes can take the damage from tower better than "normal" heroes. Hence, advantage to superheroes again.

4)Pet skill wrath attack - Imagine a superhero with "permanent" pet wrath skills? Will be permanently OPed!

I'm open to comments and feedback on my assessment.
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Re: CZ discussion

Postby DeathKnight » Fri Aug 17

you obviously rely on superheros. I can kill ANY and i do mean ANY hero on Phoenix/Valhalla with my pet and my Chariot hero 1 on 1. Reborn is not a good measuring stick for any server as they have all kinds of stuff that the other servers do not. There is 1 SIMPLE FIX that would solve ALL of the issues above without having to change any of the CZ mechanics. NERF DAMAGE HEROS DO TO TROOPS by 10X. A hero that does 5K to troops would only do 500. THAT SOLVES SUPERHERO PROBLEMS, but every single player who relies on a superhero will be against that because then HOW WOULD THEY WIN, god forbid someone actually USES troops to kill off the enemy instead of owning a building while the civ defending gets free carn. Nerf damage hero problem solved, Leave the damage hero to hero alone, heros should be for just that purpose...to kill off the enemy heros so they cannot spam skills. +1 for nerfing heros damage on troops by 10X and NO 10X is not too high.
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Re: CZ discussion

Postby kingclub » Fri Aug 17

DeathKnight wrote:you obviously rely on superheros. I can kill ANY and i do mean ANY hero on Phoenix/Valhalla with my pet and my Chariot hero 1 on 1. Reborn is not a good measuring stick for any server as they have all kinds of stuff that the other servers do not. There is 1 SIMPLE FIX that would solve ALL of the issues above without having to change any of the CZ mechanics. NERF DAMAGE HEROS DO TO TROOPS by 10X. A hero that does 5K to troops would only do 500. THAT SOLVES SUPERHERO PROBLEMS, but every single player who relies on a superhero will be against that because then HOW WOULD THEY WIN, god forbid someone actually USES troops to kill off the enemy instead of owning a building while the civ defending gets free carn. Nerf damage hero problem solved, Leave the damage hero to hero alone, heros should be for just that purpose...to kill off the enemy heros so they cannot spam skills. +1 for nerfing heros damage on troops by 10X and NO 10X is not too high.


Thanks for confirming that you lack comprehension skills. I'm against superheroes, else I would support your proposals for self-interest (I've a decent one, could be considered semi super if I get a lvl 100 blade). My suggestions have no self-interest, I'm more for improving gameplay and fun for everyone.

Ask yourself, would you do as well with pet if you were non egyptians? Elephants move slow, same for gladiators and Chu-Ko-Nu. Seemed that the 4th proposal has some self-interest built-in.

Since superheroes are not an issue (u can kill everyone), why are you against them? It doesn't make sense :p

I'm ok for reducing damage too, especially to structures. Definitely reducing heroes' damage to troops somewhat will be good too but we want to keep a balance, so that ALL types of heroes are useful. On Reborn (Alliance now), ALL types of heroes are useful and ALL types are being used in CZ battles. ALL types of troops are used in CZ and lots are killed everyday. Are all hero types used in Phoenix/Vallalla? Do you use lots of troops for CZ battles?
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Re: CZ discussion

Postby DeathKnight » Fri Aug 17

the last fight we had vs china had egypt sending 4 OP chariots heros, 1 OP pelt hero 2 OP pike heros 2 Intel and 2 OP Power/Con, China defended with 2 OP chuko heros 2 Mang heros 2 Pike heros and several OP Power/con. We gained 22K carn overall in the fight and i think we gave china about the same. We do not rush flags we aim to kill troops. We are not gonna feed an enemy civ carn by rushing their flag even with T1s. I know this is unheard of on reborn because of the way heros are. I have seen it and i played on Fury forever. I also have a lvl 79 hero with full honor con gear where i have 36K Defense but i prefer troop battles instead of OP heros. As for other civs using pets, Chinas chuko heros with pets obliterate heros too and so do romes AKs and persias WEs. The highest HP a hero has on our server though is 28K HP. So all civs can kill the OPs if they fought correctly. If they nerf damage done to troops then all troops would be usefull on all heros
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Re: CZ discussion

Postby manthony » Fri Aug 17

lol thats my hero with 28k hp the last fight was 5 op chariots,1 op pelt,2 op pikes,2 op heros,2 intels, and some more pike heros came in with anubis then time ran out china had 4 op heros,2 pike hero,1op cava hero,2 chuk heros that werent even op so you killed them fast the time ran out after that and some from your side didnt make it in so idk what else was coming in.
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Re: CZ discussion

Postby kingclub » Fri Aug 17

Sounds fun enough. These all happen with CZ flag (which wasn't a restriction to the big troop battles) and no restriction on joining CZ (if there were restriction, would there be such epic battles everyday?). How many CZ battles take place each day with fully loaded T5 troops? On server #13, there're easily 20-30 battles each day with troops, power con, intels.

Anyway, I love carnage too, especially killing t5s with t1s (right troop type works wonders). Gains more carnage for little loss :p
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Re: CZ discussion

Postby javala » Fri Aug 17

Why you want to be increased the damage from towers to heros ? May be some players just WANT TO RELY to the towers for the defence of CZ. I see very often some 3 heros without troops to run around the towers and wait them to kill the enemy hero. It is not interesting. The attackers even do not take any carnage. For these who want to be increased the damage from the towers to heros, I will say- to use more troops.

Players with high level heros spend many time and money to level up their heros, to take good gear and augument their gear. I expect when my hero is better to get less damage. The Towers are just put on the CZ. Nobody upgrade them.

The problem is that Snail make only hero gears, they do not make good troops gear. The troop gear is a crap. Only the hero gear with boost for troops is relative good, but it still is far from the best possible troop gear.

The restrictions for joining CZ will stop any Spies and traitors at CZ battles.

I think other problems make the CZ battles- boring, but these problems are not the CZ buildings. These problems are discussed at previous posts in the forum.
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Re: CZ discussion

Postby DeathKnight » Fri Aug 17

King hehe this was a scheduled fight between my guild Amnesty and Manthonys guild Mangudais :) Only those 2 guilds participated, none others so the restrictions would have worked. On our server everyone seems to want to battle no matter the cost and most guilds from even the losing civs attack as much as they can. Only one guild on the server acts like tools and that is the guild Yuugi. There were so many heros and troops in the fights i lost track. I know between both fights we had i lost 4100 chariots and gained 8K carn myself alone. The battles are fun and i am just trying to get all servers the same benefits that we seem to do on our own on ours. When its 10K troops vs 10K troops and neither side are trying to flag rush thats where the fun is. I just wish OP heros were nerfed because the losing civs are outnumbered and once pets are dead or troop numbers have dwindled thats when the OP heros come in to finish everything off. This would not happen if heros did not do 5K-10K damage on troops. 500-1000 with a nerf would make these battles epic for all civs.
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Re: CZ discussion

Postby DeathKnight » Fri Aug 17

This also happens where my civ egypt has about 10-12 people total who are battle ready in the entire civ vs china who each has 3+ heros and they outnumber us in player base 10-1. So for us to put up such fun fights on unmerged server says wonders about our players. We want the server to live so we fight fairly :)
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