My feedback for guild stuff. After several months of following these issues these would be my suggestions.
- Guild building resources should be made a little easier this will avoid guilds creating multi's for the purpose of getting cs 9. Mostly every multi is made either to help a guild get cs 9 or for an extra declare. I think the snail staff need to do some math and see what it actually takes for a guild to reach cs 9.
- To join a guild a player should have like 10k glory which is castle age or empire age... and shows they are here to play. Maybe make sure they have a level 30 hero which is easy to get also for requirement to join a guild. ( both for new and old servers )
- Guilds to declare should meet certain requirements like days the guild exists, members and average members glory, hero levels, territory etc... This will be another way to detour fake guilds
- Another possibility in case some people complain "what about new servers as people want to run and declare as quickly as possible" guild requirements to join or declare should be based on server age , if its an older server they should be higher. if its a new server they should be lowered and progressively bumped up with the servers age. I understand this will be more work but as soon as you setup a base for server age and how the requirements are done maybe it will be sorted once and for all. They will not complain after every merge when it just means it will be easier to level a guild. They will have something to look forward too.
Thanks for reading,
MrB




