feel free to add on to to these ideas as you think of improvements, in my experience in czs its is damn near impossible to stop a troop rush it just cant happen unless the rushing civ botches it up or you manage to get an intercept to stop it before it starts, so my idea is to increase the hap on the center to either 500k or 1m hp. this is really needed when all the major czers can hit well over 2k per hit on the center 3x 2000=6000 150,000/6000 = 25 hits each to kill center, that's way too quick.
next
towers should be controlled by the czers they can choose to target a specific troop or hero once they are in range adds a bit of strategy to the fight so you can focus them on the heavy hitting intel heros with towers without the towers being distracted by their troops.
the graphics need to get fixed (been broken since christmas of 2010) so the troops show thier locations properly AND need to shrink the graphic of the center in the CZ. as it stands it is IMPOSSIBLE to select or manualy target an enemy attacking or standing along the back of the CZ this is abused regularly heros hiding there getting free kills on the center because they cant be vined and the troops cant be quickly and manualy selected either.




